A common thing you'll see is action movies being used as the primary example for "stupid garbage" and I'm not saying they're wrong, but that can get pretty frustrating because if you think about it, action would actually be super demanding and pretty difficult to make, right?

The big problem is that there still needs to be, you know, a script, and some people don't like that because it requires a level of patience and investment. You need characters, you still need it to be about something, it's what makes victories matter and defeat devastating.

Let's take "Hajime No Ippo" as an example, it's about boxing. There's the build up to the match, and the match itself. It's necessary that we spend a long time outside the ring, so we can get to know the characters and the stakes are set, as it's what gives the match weight and purpose.

And then there's the action itself. I'm going to be "old man yells at cloud" and say that you should be very careful not to turn the action into CG slop. Half the justification for, say, the kung-fu genre, is showcasing the incredible athleticism of the performers and you don't want to lose that.

Jackie Chan movies aren't just, you know, Jackie punches a dude, and then Jackie punches another dude, and then Owen Wilson gets a hit in. The fight scenes showcase character interactions, suspenseful storytelling, unique stunts, interesting moments, funny gags, etc. etc. etc. and it all connects.

But here's where the problems come in. See, most people don't give a shit about art anymore, and not many other people cared about that sort of thing to begin with. They never asked for Godzilla to be an allegory for real world events, they just want to see the big lizard punch the big gorilla.

Not many other people cared about that sort of thing to begin with, this is what they want, this is what they've been asking for, and if you ever wanted more out of it, "art" is the primary thing that's been getting in the way of their fun, so maybe it's best left alone.